// GAME DESIGNER
Sean Love builds games that are
fast, loud, and built on real systems.
From the minifigure team behind every major LEGO Fortnite experience to a solo boomer shooter in Unreal Engine 5 — characters, props, and the moment-to-moment feel that makes games fun.
01 Projects
LEGO Fortnite
Characters, minifigs, and props across every major LEGO Fortnite experience — Odyssey, Brick Life, Expeditions, and Ninjago. If there's a character in the game, I pretty much touched it.
Full breakdown →
The Ballad of Boomstick McCrakin
A boomer shooter in progress, built solo in UE5 — weapons, enemies, movement, and a shoot-to-the-beat music system all designed and built from scratch. Working title, real gunplay.
Full breakdown + 10 dev logs →Escape from H.E. Double Hockey Stick
A Roblox experience designed end-to-end by me, launching July 23. You're in the bad place — get out. First playtest trailer is up now.
Watch the trailer →02 About
On the minifigure team for LEGO Fortnite, I worked on every major experience in the lineup — Odyssey, Brick Life, Expeditions, Ninjago — building the characters and props that hundreds of millions of players inhabit. AAA scale, AAA quality bar.
On my own time I build the whole machine: a solo boomer shooter in Unreal Engine 5 where I own the combat feel, weapon systems, enemy design, and everything in between. I also keep a Perforce server humming at home like a responsible adult.
- Character & prop content at AAA scale
- Unreal Engine 5 (Blueprints & C++)
- Combat & weapon design
- Systems & encounter design
- PBR / asset pipeline
- Perforce version control
03 Contact
Want to talk games, collaborate, or hire a designer who ships? Say hello.